The future of gaming – console or mobile?
The question of whether mobile devices are overtaking
consoles and PCs as the future of gaming is truly dividing opinion.
The debate has stepped up a notch over the last week with
the introduction of the new streaming gaming service, Google Stadia.
The truth is there remains a gap in the market for all
platforms.
Whether it be the iPhone XS Max or the Xiaomi MI 8 64GB,
most people already own a smartphone which is compatible for gaming with
processors becoming significantly more powerful.
Smartphone and tablet controllers have also made gaming more
accessible to the regular mobile user, making a reliance on touchscreen a thing
of the past for many players, while the fast-paced improvement in technology
makes mobile devices more open to showcasing VR than previously.
With a high volume of games now available on mobile and the
streaming model outlined by Google now starting to filter through the market –
albeit without any cost details at this stage – there is a strong belief that
the future of gaming may be evolving.
But to suggest this could signal the end of the traditional
gaming experience as we know it - through consoles and PCs - would be
premature.
Even the most sophisticated mobile technology doesn’t yet
live up to the hardware developed by consoles and PCs and the feeling is that effective
use of 4K remains a little way off for mobile users.
And the gaming community itself will require some convincing
that they will enjoy the same experience through their smartphone as they have
grown accustomed to through their console or PC.
In short, AAA games are far
more suited to consoles than devices at this stage.
The fact is that this is a fast-changing world but, at
present, there is certainly room for all gaming platforms. In the world of
gaming, for the time being at least, mobiles, PCs and consoles are all here to
stay.

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